![]() Percent of the armor graph at the items level. if 0 or unspecified or less than ARMORMIN, ARMORMIN will be used, otherwise, armor is rolled between ARMORMIN and ARMORMAX. The percentage of the total armor which is poison elemental armor (only applicable to units of type ARMOR) The percentage of the total armor which is physical armor (only applicable to units of type ARMOR) The percentage of the total armor which is ice elemental armor (only applicable to units of type ARMOR) The percentage of the total armor which is fire elemental armor (only applicable to units of type ARMOR) The percentage of the total armor which is electric elemental armor (only applicable to units of type ARMOR) If true, the items will always be identified Items are units which can be held in a character's inventory.
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